FB II Compiler
PG PRO
Debugging
Memory
System
Mathematics
Resources
Disk I/O
Windows
Controls
Menus
Mouse
Keyboard
Text
Fonts
Drawing
Sound
Clipboard
Printing
Communication
ASM |
RESOURCES
How to ...
- Master the Resource Manager
- Create custom resources
- Store and retrieve arrays in resources
- Store Edit field's content into resources
- Use correctly ReleaseResource
- Understand respurgeable vs RELEASERESOURCE
- Know if one must lock a resource handle
- Master resource purging
- Avoid errors handling resources
- Prevent from memory errors with resources
- Check if a resource is in memory
- Bypass Easy Open's bug
- Delete resources
- Empty the resource fork of a file
- Copy PICT resources
- Hide PICT resources
- Open multiple resource files
- Share resources between applications
- Find duplicate resources
- Know more about _strResource compile attribute
- Create a counter with resource
- Update an item in a STR# resource
- Call a color cursor by its name
- Set up a password field in a dialog window
- Add a custom item in a dialog for color picking
- Frame any button in DLOG
- Get the volRefNum of a resource file
- Emulate GetIndStr for CODE resources
- Understand DCOD
- Call a CODE resource from another CODE resource
- Use arrays in CODE resources
- Get international resources
|