FB II COMPILER
Overcome floating point calculation with mini-runtime
In the WDEF code resource that I'm writing, the compiler won't let me do this:
blue%=blue%*1.1
or this:
blue#=30000
Only integer math is available with the mini runtime without getting into SANE...
The easiest way would be as follows...
blue% = (blue% * 11) / 10
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