
FB II Compiler
PG PRO
Debugging
Memory
System
Mathematics
Resources
Disk I/O
Windows
Controls
Menus
Mouse
Keyboard
Text
Fonts
Drawing
Sound
Clipboard
Printing
Communication
ASM |
DRAWING
How to ...
- SCREEN : Work directly with grafport
- SCREEN : Write to the screen
- SCREEN : Draw on the desktop
- SCREEN : Capture screen
- SCREEN : Use USR GETPICT with FB^3
- SCREEN : Check the monitor display
- SCREEN : Change the bitdepth
- SCREEN : Change monitor resolution
- GWORLD : Build a GWorld according to available memory
- GWORLD : Test a demo of an animation using GWorld
- GWORLD : Test Feedback demo using two GWorlds
- GWORLD : Understand GWorld
- GWORLD : Beware of offscreen GWorld
- GWORLD : Refresh with GWorld
- GWORLD : Copy part of a GWorld
- GWORLD : Copy non rectangle frame from a GWorld
- GWORLD : Assign pixels in a GWorld
- GWORLD : Take a note about shades of grey GWorld
- GWORLD : Make an icon from a GWorld
- GWORLD : Note about CICN and GWorld
- GWORLD : Blend graphics in GWorld
- GWORLD : Print a GWorld
- GWORLD : Rotate GWorlds
- GWORLD : Make a pixmap purgeable
- GWORLD : Compare speed between direct drawing versus offscreen drawing
- GWORLD : Check if a world is a BWorld or a GWorld
- GWORLD : Set GWorld pixels directly
- GWORLD : Use a color table with GWorld
- GWORLD : Use CLUT with a GWorld
- GWORLD : Get a pointer to GWorld of a window
- PIXELS & COLORS : Accelerate SETCPIXEL
- PIXELS & COLORS : Modify colour brightness
- PIXELS & COLORS : Mix colours
- PIXELS & COLORS : Mix, saturate, lighten colours
- PIXELS & COLORS : Darken part of the screen
- PIXELS & COLORS : Handle system color table
- PIXELS & COLORS : Blend colours
- PIXELS & COLORS : Use custom colours for windows
- PIXELS & COLORS : Represent colours by numbers
- PIXELS & COLORS : Make a bitmap picture
- PIXELS & COLORS : Dither a picture
- PIXELS & COLORS : Lock and unlock pixels
- PIXELS & COLORS : Speed up image printing
- PIXELS & COLORS : Note about RGB colours
- PIXELS & COLORS : Read a CLUT table
- PIXELS & COLORS : Restore the system palette
- PIXELS & COLORS : Compare pixels
- PIXELS & COLORS : Change colour intensity
- PIXELS & COLORS : Average overlapping colours
- PIXELS & COLORS : Convert colours to gray
- PIXELS & COLORS : Set an offscreen pixelmap color table to the ctseed value of a graphic device
- PICTURES : Get info on PICT
- PICTURES : Know about PICT formats
- PICTURES : Get the dimensions of a PICT
- PICTURES : Center a PICT
- PICTURES : Display GIF and JPGEG files
- PICTURES : Load graphic files
- PICTURES : Get the Color Depth & Resolution of an image
- PICTURES : Use compressed PICT with Picture Field
- PICTURES : Make a picture of an Edit Field
- PICTURES : Draw over Edit Fields
- PICTURES : Make picture with transparent areas
- PICTURES : Decode QuickDraw opcodes
- PICTURES : Understand PICTURE ON/OFF statements
- PICTURES : Manage picture's handles
- PICTURES : Understand picture recording
- PICTURES : Display icons
- PICTURES : Convert CICN to PICT
- PICTURES : Define a procedure to be called while the mouse button is down
- PICTURES : Handle refreshing of pictures
- ANIMATION : Animate and refresh screen
- ANIMATION : Animate smoothly
- ANIMATION : Perform a flicker free animation
- ANIMATION : Check for QuickTime's presence
- ANIMATION : Check for QuickTime's version
- ANIMATION : Convert PICTs into a QT movie
- ANIMATION : Play QuickTime files without a window
- ANIMATION : Start a moovie correctly
- ANIMATION : Apply a dissolve effect
- ANIMATION : Call QDFx with FB^3
- ANIMATION : Make a panel animation
- ANIMATION : Scroll credits
- MISC : Find the specs of image files
- MISC : Get the dimensions of a PICT resource before loading it in memory
- MISC : Customize icons
- MISC : Increase displaying speed
- MISC : Perform fast polygon drawing
- MISC : Understand regions
- MISC : Use DragGrayRgn
- MISC : Antialiase texts and graphics
- MISC : Draw anti-aliased lines
- MISC : Detect if a line intersects a rectangle
- MISC : Draw arcs into regions
- MISC : Rotate a picture
- MISC : Rotate 3D objects
- MISC : Detect a character outlines
- MISC : Get the selected Desktop pattern
- MISC : Display marching ants
- MISC : Read Sony Mavica preview images
- MISC : Interact with video card
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