FB II Compiler
PG PRO
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ASM
Use "CopyBits" and for the final flag, use "_ditherCopy" Like so:
CALL COPYBITS(#srcWrld& + 2,#dstWrld& + 2,#srcRect&,#dstRect&,_ditherCopy,0) or use
CALL COPYBITS(#srcWrld& + 2,#dstWrld& + 2,#srcRect&,#dstRect&,_ditherCopy,0)
FN copyBits from the GRFX.FLTR from PG
Terence Jordan